Killer Instinct was a pretty solid Tournament Fighter with a combo system added a depth that newbs and pros could all have some fun. It did look like arse, and had a stupid difficulty at the end but what about the sequel?
Surprisingly Killer Instinct Gold looks worse than Killer Instinct on the SNES, and while the fighting is still solid there is a big fly in the ointment. Continue reading
Aye carumba, why do I do this to myself? Continue reading
My name is Jamie, and I have never actually beaten a Mortal Kombat game. I’ve played most, but of the ones we have featured so far MK1, MK2, MK3, MKM:SZ, and SM, we have either given up because they are TERRIBLE (Mythologies), or hit the Goro-like wall that we can’t beat even on the easiest settings.
With that, I thought I would see if there is a Mortal Kombat game I can beat, and with people complaining this is an easy one I though, “I suck at fighters, so I’ll try the easy one!” and dove right on in. Continue reading
Going back and playing games that are released almost yearly is difficult. This is especially true for Fighting Games, as they don’t hold up too well. It always takes a few sequels and iterations before the combat becomes smooth and natural. But often they suffer from Mortal Kombat syndrome where they fuck with the roster too much and the story falls up its own arse.
Tekken follows some of this.
Imagine a world where for every good Mario game there was a “Mario is Missing” and “Luigi’s Time Machine“?
Imagine living in a world where you would do anything for the ones you love, only for them to spit a big green loogie in your face?
Well folks, that is the world Sonic fans have lived in since around 1994. Craig in his Sonic Adventure 2 succinctly alluded to the fact that the more of Sonic’s extended universe appearing in a given game the worse the game was, and with Sonic and 7 of his buddies in tow, how do you think the game shapes up? Continue reading