Gotcha Force. Capcom (2004) Gamecube


Yo, this be Reuben. You probably don’t know me, let’s face it, but I write for ol’ Stuff and That. That fact beside, I write for these chaps now as well, so hi.

You probably haven’t heard of Gotcha Force before, and that’s because it was a pretty random game, and went relatively unnoticed aside by some nutters with its mixed review scores and obnoxious shtick. Turns out, I was one of those nutters who noticed it, and played over 1000 hours of it back in the day. Recently, I’ve gone back to it, and I’m wondering if it’s really as good as I remember it. Continue reading


Eternal Darkness: Sanity’s Requiem. Silicon Knights (2002) Gamecube


It is fair to say Eternal Darkness wasn’t the most commercially successful game (less than 500,000 worldwide sales). I guess some of the blame can be put at the feet of Nintendo, as the Gamecube wasn’t the most popular system. But primarily I blame gamers.

Eternal Darkness is one of those examples of a great idea, with a novel setting, and implemented well. But since it was on the Gamecube, and wasn’t a Zelda or Mario, it didn’t sell as well as it should.

So, fuck you people that bought games in 2002, you’re the reason we aren’t allowed nice things. Continue reading

The Legend of Zelda: The Wind Waker. Nintendo EAD (2003) Gamecube

Wind Waker Boxart

Wind Waker has always been a strange one for me. I can remember the faux outrage over the cartooney graphics, and I can remember getting bored of the game around the plot twist. So originally (in two attempts), I never completed it.

Fast forward 13 years however and there are many MANY things which make Wind Waker my favourite Zelda game, but then, there are also a few things I take umbrage with. Continue reading

Top 50 Games 2016


To celebrate our upcoming 2 year anniversary, we have put our heads together and come up with a TOP 50 games list of games we have featured since launch.


Don’t be offended if your favourite game doesn’t feature!


  1. One per franchise, otherwise the Top Ten would be an ode to the Final Fantasy and Resident Evil series
  2. Game must be at least TWO years old. I know this doesn’t qualify for most peoples definition of retro, but it meets our “has to still hold up as a game” criteria.
  3. Games may not have received “full” reviews. I.E, we haven’t played/reviewed EVERYTHING, we’re only human!
  4. To make up for 3, Editors got to pick some wildcard games. These are games we have not played/reviewed for the site yet but collectively we feel they are worth a mention
  5. The stated console is the version we were playing

So, here we go! Continue reading

Resident Evil 4, Capcom, (2005) Nintendo Wii

RESIDENT EVIL 4 WII COVERI am not sure how to do this one. Resident Evil 4 is a great game, but is it really a Resident Evil game? For the uninitiated, there is no Umbrella, there are no Zombies, there are no Tyrants, no door opening sequences, no lighter or lockpick puzzle, no crates to push, no chests to store equipment, no survival horror, and no shortage of ammo.

What we do have is, some ludicrous plot about terrorists, a kidnapped President’s daughter, a man who may or may not be a flasher (creepy shop man), some angry Spanish villagers, and something about Las Plagas.  Continue reading

Resident Evil: REBirth. Capcom (2002) Gamecube

Resident Evil REBirth case

And here we are, Resident Evil 1 remake, also known as Resident Evil: Remake (REmake), or Resident Evil: Rebirth (REBirth) (I will refer to this game as REBirth).

On our poll on Facebook/Twitter and the Blog this is the game that is coming top in our viewers eyes, so is it as good as everyone says? Could this be the best Resident Evil game? Or has it been George Lucas’d? Continue reading

Resident Evil Zero. Capcom (2002) Gamecube

Resident Evil Zero Box

So, the logical place to start with this is the beginning, and by beginning, I mean the ZERO (the prequel), because you know… Capcom wouldn’t George Lucas our asses, and introduce a load of bullshit like Leeches Metachlorians. Continue reading