Fire Emblem: The Sacred Stones. Intelligent Systems (2005) Gameboy Advance

Fire Emblem (2003) was a game that had a tonne of potential, but was ultimately let down by the fact that it tore up it’s own rule book two thirds into the game and had maddening difficulty spikes. Additionally, it was probably 10 Chapters too long, so overall I was a little disappointing in it.

Rather than writing off the series, I decided to jump into the sequel The Sacred Stones, and see if I would enjoy this outing into the Fire Emblem Universe. Continue reading


UFO: Aftershock. Altar Games (2005) PC


UFO: Aftershock is the sequel to UFO: Aftermath, and is not officially related to UFO: Enemy Unknown (X-Com: UFO Defense). Interestingly, the 3rd game in the series, Afterlight, is not a sequel to Aftershock in terms of the story.

Of all the games in this genre I have probably played this one the most, even more than Jagged Alliance 2.

So how does it hold up?
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Tom Clancy’s Splinter Cell : Chaos Theory (2005), Ubisoft, Xbox


As “an overgrown adolescent who thinks himself clever”, I’ve got my fair share of opinions. One of those is that if you throw shade at somebody you’ve never met because they didn’t like your favourite game, well golly, you might want to look in the mirror and reassess a few things. Another is that you should occasionally go outside. And my most important obnoxious opinion is that Splinter Cell : Chaos Theory is one the of the very best games ever made, anywhere, ever. Even though it didn’t come out on the Saturn. Continue reading

Mortal Kombat: Shaolin Monks, Midway (2005) PlayStation 2


I have a history with Mortal Kombat, I used to think it was the greatest thing ever, but after replaying 1, 2, 3, and bits of Sub Zero: Mythologies, it became clear to me that Mortal Kombat wasn’t just a poor game, it was a pretty terrible series. It controls badly, it looks poor, and simply traded on the fact it was controversial.

But I’m a glutton for punishment, and on a whim, I selflessly bought my housemate a copy of MK:SM so we could play it. What happened next was unexpected. Continue reading

Resident Evil 4, Capcom, (2005) Nintendo Wii

RESIDENT EVIL 4 WII COVERI am not sure how to do this one. Resident Evil 4 is a great game, but is it really a Resident Evil game? For the uninitiated, there is no Umbrella, there are no Zombies, there are no Tyrants, no door opening sequences, no lighter or lockpick puzzle, no crates to push, no chests to store equipment, no survival horror, and no shortage of ammo.

What we do have is, some ludicrous plot about terrorists, a kidnapped President’s daughter, a man who may or may not be a flasher (creepy shop man), some angry Spanish villagers, and something about Las Plagas.  Continue reading