We all know that Super Mario Bros 2 was a reskin of Doki Doki Panic. If you want the *other* Super Mario Bros 2 (Lost levels) go here.
Anyway, it is about 20 years since I attempted to beat Super Mario Bros 2, and after recent ventures into the Mushroom Kingdom, I thought I’d venture once more, and play a game I think I hated when I was young.
Never noticed one. So, reading wikipedia…
Mario is having a dream, and finds himself in the world of “subcon” – they didn’t even try -. Mario is asked to help defeat the evil Wart. Mario tells Luigi, Peach and Toad about the dream, and they inform him that they all experienced the same dream, so off they go to Subcon to beat on a evil frog-wizard-king-thing.
To be honest, the story is pretty whack, but then, the story in pretty much all Mario games is non-existent, but at least there is no kidnapped Princess. I can remember as a kid beating this for the first time, and discovering it is a dream. Oh yeah, spoilers for a game released in 1989.
It could be interpreted as it being real, or a dream, but I am bitter and cynical, so I am calling bullshit, and saying the whole thing was a pointless dream.
SMB2 is a platformer, so you run left to right, and jump on things. SMB2 is different in that you don’t jump on things to kill them, you jump on them and ride them. You can pick them up and throw them though, which is always fun.
If you find a magic potion growing in the shrubs, and throw it, this’ll let you pass through a magical door, which allows you to collect coins for the slotmachine minigame, which gives you extra lives. Thrown in the right places, these magic doors will let you find a Mushroom that gives you an extra hit point, and if placed on the correct spot the magic doors open secret warp portals.
There are no mazes like the final castle in SMB1, or in Lost Levels stages, but some stages do do things differently, with differing paths or having to go backwards. It means SMB2 does mix things up, and is a lot more interesting than SMB1 and Lost Levels.
On the final stage of each level you get a boss fight, these are fun, and all involve throwing an item the boss a set number of times. As a kid I found this frustratingly hard, but as a grown ass adult, I pissed all the bosses first time without taking damage.
In SMB2 you get to control Mario, Luigi, Peach and Toad, and each one controls differently.
Mario is Mario, so is the all rounder. Luigi can jump high, but controls like the slippery green cunt that he is. Peach can float, and is the cheesing character of choice. While Toad is, uhhhm, faster, and can pick up roots, digs quicker and jumps like a one legged hamster.
Each character therefore plays differently, and will be more or less useful for certain levels. All stages can be beaten by any of the 4, but some levels have areas only certain characters can reach. Additionally, Luigi is a wanker, and fuck Luigi.
SMB2 is easy, I hadn’t played the game in about 20 years and I pissed through the whole game. You find the odd extra life mushroom, but mostly you’ll get lives in the slot-machine minigame. I would easily find between 5 and 10 coins on most levels, which means 5-10 chances to win. I didn’t look at the screen, I just hammered the stop button, and would get 2-3 extra lives after every level. If you actually tried here you could realistically be getting 5+ lives every level.
Yes I died a fair few times, and I got to the final level with about 18 spare lives where I died about 7 times on Wart trying to figure him out, but overall, SMB2 is REALLY easy and the only thing stopping you playing is your desire to beat it.
SMB2 is alright. The platforming is solid, the difficulty is on the easy side, and the 4 characters differing play styles add some depth. It means SMB2 is better than SMB1, but not great. Play it and you’ll have fun, but there isn’t much going on. It was good in 1989, now it is alright. I don’t hate it, but there are probably 100 NES games I’d rather play than SMB2.
Pros: Good variety, decent platforming
Cons: Story is whack, a bit easy
Back in the day:
SMB2 was the third highest selling NES game, making it the 3rd best selling Mario game on the NES. It did only receive “good” reviews, getting mostly 80% scores though…