I am going to do a top Light gun Games list soon, and to do that I want to get a few games out of the way. So apologies to the many people who don’t like On-Rails shooters as much as me.
Mad Dod McCree is a Shower of Shit.
If you really have to play this game then buy the Nintendo WII version, as at least you get the other 2 pieces of shit in the series on one disc.
Mad Dog McCree is a Light Gun Game, that uses live action footage, and creates a wild west scenario similar like Lethal Enforcers 2 and the Gun Fighter series. Though Mad Dog isn’t “on-rails” in a traditional sense, as the camera will move, and then settle on a static screen before you are allowed to shoot at bad guys.
Mad Dog and it’s sequels all use Live Action, Full Motion Video, and as a result it looks good. The acting isn’t as bad as in Resident Evil or games like Night Trap, and credit should be given to the actors as they seem to be having fun with the game, and are actually able to act/do stunts.
Some home ports had very choppy frame rates, and low ass quality video, but the arcade, PSN, or WII ports all give decent enough quality video.
The game is randomised, so enemies will appear in different orders, some of the civilians will tell you different information, and the route to Mad Dogs hideout will change. This all means the game will be different on each playthrough should you have the patience. Also, you get to choose the level order.
If you choose the wrong level order you die/have to go back.
You are told in the cutscenes what you need to do, but then you’re presented with a level choice screen. If you don’t go to the bar first, to get the key, and instead go to the sheriffs office, you’ll find the sheriff, but can’t be rescued. When you leave, you’re instantly shot, and you lose a life. It sucks.
Lose a life? Redo the section again from the checkpoint.
Lose all your lives, you get infinite continues, but you have to do a painful “draw” section. In these sections you have to point your gun off screen, reload, then shoot the enemy before they shoot you. There is no explanation on how to do this, and it can be very frustrating trying to figure these sections out. But make sure you do. As you need to do it vs Mad Dog for the final “boss” showdown.
The shooting is off. Each enemy pops up as an entirely different video track. As the filming occurs outside, and the camera tripod is clearly moved between takes the camera will jump a little bit, or the light will change between each shot. This means you can tell an enemy is about to appear, but it can also be distracting, as your eyes will focus on the slight change.
Some enemies are just plain invisible too, on the Corral level there is a bloke hiding in the window, but even on 720p resolution, he is invisible.
There is no forgiveness in the enemy shooting, you have 1/10th of a second and that is it. Don’t see or hit them, and you’ll get hit. Get hit, redo that section again, repeat ad nauseum.
Some sections you’re not even shooting enemies. When you make it to the hideout, you have to shoot a chimney. It makes no fucking sense…
Some of this would be redeemable if the shooting was fun, but it isn’t. The shooting isn’t “broken” like in Lethal Enforcers 1, but everything else is much worse. The hit box is so far off that you could be half the enemy away from where you’re shooting and still hit the person.
Go watch the Game Grumps video of Mad Dog, rather than play it. Their experience is almost exactly the same as mine.
The game simply doesn’t make sense a whole lot.
Pros: it is REALLY REALLY SHORT. Unlimited continues
Cons: It really is terrible
Back in the Day
Mad Dog McCree was a big deal , and would appear in many TV shows in the UK such as Games Master, but ultimately was met with terrible reviews in which it very rarlely scored above 40%. Mad Dog was also released BEFORE the guns for some of the systems such as the 3D0 meaning you had to use an awful pad.